Initial commit of Ceres Solver.
diff --git a/include/ceres/internal/fixed_array.h b/include/ceres/internal/fixed_array.h
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+// Ceres Solver - A fast non-linear least squares minimizer
+// Copyright 2010, 2011, 2012 Google Inc. All rights reserved.
+// http://code.google.com/p/ceres-solver/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// * Redistributions of source code must retain the above copyright notice,
+//   this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright notice,
+//   this list of conditions and the following disclaimer in the documentation
+//   and/or other materials provided with the distribution.
+// * Neither the name of Google Inc. nor the names of its contributors may be
+//   used to endorse or promote products derived from this software without
+//   specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+// POSSIBILITY OF SUCH DAMAGE.
+//
+// Author: rennie@google.com (Jeffrey Rennie)
+// Author: sanjay@google.com (Sanjay Ghemawat) -- renamed to FixedArray
+
+#ifndef CERES_PUBLIC_INTERNAL_FIXED_ARRAY_H_
+#define CERES_PUBLIC_INTERNAL_FIXED_ARRAY_H_
+
+#include <cstddef>
+#include <glog/logging.h>
+#include "ceres/internal/manual_constructor.h"
+
+namespace ceres {
+namespace internal {
+
+// A FixedArray<T> represents a non-resizable array of T where the
+// length of the array does not need to be a compile time constant.
+//
+// FixedArray allocates small arrays inline, and large arrays on
+// the heap.  It is a good replacement for non-standard and deprecated
+// uses of alloca() and variable length arrays (a GCC extension).
+//
+// FixedArray keeps performance fast for small arrays, because it
+// avoids heap operations.  It also helps reduce the chances of
+// accidentally overflowing your stack if large input is passed to
+// your function.
+//
+// Also, FixedArray is useful for writing portable code.  Not all
+// compilers support arrays of dynamic size.
+
+// Most users should not specify an inline_elements argument and let
+// FixedArray<> automatically determine the number of elements
+// to store inline based on sizeof(T).
+//
+// If inline_elements is specified, the FixedArray<> implementation
+// will store arrays of length <= inline_elements inline.
+//
+// Finally note that unlike vector<T> FixedArray<T> will not zero-initialize
+// simple types like int, double, bool, etc.
+//
+// Non-POD types will be default-initialized just like regular vectors or
+// arrays.
+
+template <typename T, ssize_t inline_elements = -1>
+class FixedArray {
+ public:
+  // For playing nicely with stl:
+  typedef T value_type;
+  typedef T* iterator;
+  typedef T const* const_iterator;
+  typedef T& reference;
+  typedef T const& const_reference;
+  typedef T* pointer;
+  typedef std::ptrdiff_t difference_type;
+  typedef size_t size_type;
+
+  // REQUIRES: n >= 0
+  // Creates an array object that can store "n" elements.
+  //
+  // FixedArray<T> will not zero-initialiaze POD (simple) types like int,
+  // double, bool, etc.
+  // Non-POD types will be default-initialized just like regular vectors or
+  // arrays.
+  explicit FixedArray(size_type n);
+
+  // Releases any resources.
+  ~FixedArray();
+
+  // Returns the length of the array.
+  inline size_type size() const { return size_; }
+
+  // Returns the memory size of the array in bytes.
+  inline size_t memsize() const { return size_ * sizeof(T); }
+
+  // Returns a pointer to the underlying element array.
+  inline const T* get() const { return &array_[0].element; }
+  inline T* get() { return &array_[0].element; }
+
+  // REQUIRES: 0 <= i < size()
+  // Returns a reference to the "i"th element.
+  inline T& operator[](size_type i) {
+    DCHECK_GE(i, 0);
+    DCHECK_LT(i, size_);
+    return array_[i].element;
+  }
+
+  // REQUIRES: 0 <= i < size()
+  // Returns a reference to the "i"th element.
+  inline const T& operator[](size_type i) const {
+    DCHECK_GE(i, 0);
+    DCHECK_LT(i, size_);
+    return array_[i].element;
+  }
+
+  inline iterator begin() { return &array_[0].element; }
+  inline iterator end() { return &array_[size_].element; }
+
+  inline const_iterator begin() const { return &array_[0].element; }
+  inline const_iterator end() const { return &array_[size_].element; }
+
+ private:
+  // Container to hold elements of type T.  This is necessary to handle
+  // the case where T is a a (C-style) array.  The size of InnerContainer
+  // and T must be the same, otherwise callers' assumptions about use
+  // of this code will be broken.
+  struct InnerContainer {
+    T element;
+  };
+
+  // How many elements should we store inline?
+  //   a. If not specified, use a default of 256 bytes (256 bytes
+  //      seems small enough to not cause stack overflow or unnecessary
+  //      stack pollution, while still allowing stack allocation for
+  //      reasonably long character arrays.
+  //   b. Never use 0 length arrays (not ISO C++)
+  static const size_type S1 = ((inline_elements < 0)
+                               ? (256/sizeof(T)) : inline_elements);
+  static const size_type S2 = (S1 <= 0) ? 1 : S1;
+  static const size_type kInlineElements = S2;
+
+  size_type const       size_;
+  InnerContainer* const array_;
+
+  // Allocate some space, not an array of elements of type T, so that we can
+  // skip calling the T constructors and destructors for space we never use.
+  ManualConstructor<InnerContainer> inline_space_[kInlineElements];
+};
+
+// Implementation details follow
+
+template <class T, ssize_t S>
+inline FixedArray<T, S>::FixedArray(FixedArray<T, S>::size_type n)
+    : size_(n),
+      array_((n <= kInlineElements
+              ? reinterpret_cast<InnerContainer*>(inline_space_)
+              : new InnerContainer[n])) {
+  DCHECK_GE(n, 0);
+
+  // Construct only the elements actually used.
+  if (array_ == reinterpret_cast<InnerContainer*>(inline_space_)) {
+    for (int i = 0; i != size_; ++i) {
+      inline_space_[i].Init();
+    }
+  }
+}
+
+template <class T, ssize_t S>
+inline FixedArray<T, S>::~FixedArray() {
+  if (array_ != reinterpret_cast<InnerContainer*>(inline_space_)) {
+    delete[] array_;
+  } else {
+    for (int i = 0; i != size_; ++i) {
+      inline_space_[i].Destroy();
+    }
+  }
+}
+
+}  // namespace internal
+}  // namespace ceres
+
+#endif  // CERES_PUBLIC_INTERNAL_FIXED_ARRAY_H_