| // Ceres Solver - A fast non-linear least squares minimizer | |
| // Copyright 2018 Google Inc. All rights reserved. | |
| // http://ceres-solver.org/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // * Redistributions of source code must retain the above copyright notice, | |
| // this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // * Neither the name of Google Inc. nor the names of its contributors may be | |
| // used to endorse or promote products derived from this software without | |
| // specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
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| // | |
| // Author: vitus@google.com (Michael Vitus) | |
| #include "ceres/concurrent_queue.h" | |
| #include <chrono> | |
| #include <thread> | |
| #include "ceres/internal/config.h" | |
| #include "gmock/gmock.h" | |
| #include "gtest/gtest.h" | |
| namespace ceres::internal { | |
| // A basic test of push and pop. | |
| TEST(ConcurrentQueue, PushPop) { | |
| ConcurrentQueue<int> queue; | |
| const int num_to_add = 10; | |
| for (int i = 0; i < num_to_add; ++i) { | |
| queue.Push(i); | |
| } | |
| for (int i = 0; i < num_to_add; ++i) { | |
| int value; | |
| ASSERT_TRUE(queue.Pop(&value)); | |
| EXPECT_EQ(i, value); | |
| } | |
| } | |
| // Push and pop elements from the queue after StopWaiters has been called. | |
| TEST(ConcurrentQueue, PushPopAfterStopWaiters) { | |
| ConcurrentQueue<int> queue; | |
| const int num_to_add = 10; | |
| int value; | |
| // Pop should return immediately with false with an empty queue. | |
| ASSERT_FALSE(queue.Pop(&value)); | |
| for (int i = 0; i < num_to_add; ++i) { | |
| queue.Push(i); | |
| } | |
| // Call stop waiters to ensure we can still Push and Pop from the queue. | |
| queue.StopWaiters(); | |
| for (int i = 0; i < num_to_add; ++i) { | |
| ASSERT_TRUE(queue.Pop(&value)); | |
| EXPECT_EQ(i, value); | |
| } | |
| // Pop should return immediately with false with an empty queue. | |
| ASSERT_FALSE(queue.Pop(&value)); | |
| // Ensure we can still push onto the queue after StopWaiters has been called. | |
| const int offset = 123; | |
| for (int i = 0; i < num_to_add; ++i) { | |
| queue.Push(i + offset); | |
| } | |
| for (int i = 0; i < num_to_add; ++i) { | |
| int value; | |
| ASSERT_TRUE(queue.Pop(&value)); | |
| EXPECT_EQ(i + offset, value); | |
| } | |
| // Pop should return immediately with false with an empty queue. | |
| ASSERT_FALSE(queue.Pop(&value)); | |
| // Try calling StopWaiters again to ensure nothing changes. | |
| queue.StopWaiters(); | |
| queue.Push(13456); | |
| ASSERT_TRUE(queue.Pop(&value)); | |
| EXPECT_EQ(13456, value); | |
| } | |
| // Push and pop elements after StopWaiters and EnableWaiters has been called. | |
| TEST(ConcurrentQueue, PushPopStopAndStart) { | |
| ConcurrentQueue<int> queue; | |
| int value; | |
| queue.Push(13456); | |
| queue.Push(256); | |
| queue.StopWaiters(); | |
| ASSERT_TRUE(queue.Pop(&value)); | |
| EXPECT_EQ(13456, value); | |
| queue.EnableWaiters(); | |
| // Try adding another entry after enable has been called. | |
| queue.Push(989); | |
| // Ensure we can pop both elements off. | |
| ASSERT_TRUE(queue.Pop(&value)); | |
| EXPECT_EQ(256, value); | |
| ASSERT_TRUE(queue.Pop(&value)); | |
| EXPECT_EQ(989, value); | |
| // Re-enable waiting. | |
| queue.EnableWaiters(); | |
| // Pop should return immediately with false with an empty queue. | |
| ASSERT_FALSE(queue.Pop(&value)); | |
| } | |
| // A basic test for Wait. | |
| TEST(ConcurrentQueue, Wait) { | |
| ConcurrentQueue<int> queue; | |
| int value; | |
| queue.Push(13456); | |
| ASSERT_TRUE(queue.Wait(&value)); | |
| EXPECT_EQ(13456, value); | |
| queue.StopWaiters(); | |
| // Ensure waiting returns immediately after StopWaiters. | |
| EXPECT_FALSE(queue.Wait(&value)); | |
| EXPECT_FALSE(queue.Wait(&value)); | |
| EXPECT_FALSE(queue.Pop(&value)); | |
| // Calling StopWaiters multiple times does not change anything. | |
| queue.StopWaiters(); | |
| EXPECT_FALSE(queue.Wait(&value)); | |
| EXPECT_FALSE(queue.Wait(&value)); | |
| queue.Push(989); | |
| queue.Push(789); | |
| ASSERT_TRUE(queue.Wait(&value)); | |
| EXPECT_EQ(989, value); | |
| ASSERT_TRUE(queue.Wait(&value)); | |
| EXPECT_EQ(789, value); | |
| } | |
| // Ensure wait blocks until an element is pushed. Also ensure wait does not | |
| // block after StopWaiters is called and there is no value in the queue. | |
| // Finally, ensures EnableWaiters re-enables waiting. | |
| TEST(ConcurrentQueue, EnsureWaitBlocks) { | |
| ConcurrentQueue<int> queue; | |
| int value = 0; | |
| bool valid_value = false; | |
| bool waiting = false; | |
| std::mutex mutex; | |
| std::thread thread([&]() { | |
| { | |
| std::lock_guard<std::mutex> lock(mutex); | |
| waiting = true; | |
| } | |
| int element = 87987; | |
| bool valid = queue.Wait(&element); | |
| { | |
| std::lock_guard<std::mutex> lock(mutex); | |
| waiting = false; | |
| value = element; | |
| valid_value = valid; | |
| } | |
| }); | |
| // Give the thread time to start and wait. | |
| std::this_thread::sleep_for(std::chrono::milliseconds(500)); | |
| // Ensure nothing is has been popped off the queue | |
| { | |
| std::lock_guard<std::mutex> lock(mutex); | |
| EXPECT_TRUE(waiting); | |
| ASSERT_FALSE(valid_value); | |
| ASSERT_EQ(0, value); | |
| } | |
| queue.Push(13456); | |
| // Wait for the thread to pop the value. | |
| thread.join(); | |
| EXPECT_TRUE(valid_value); | |
| EXPECT_EQ(13456, value); | |
| } | |
| TEST(ConcurrentQueue, StopAndEnableWaiters) { | |
| ConcurrentQueue<int> queue; | |
| int value = 0; | |
| bool valid_value = false; | |
| bool waiting = false; | |
| std::mutex mutex; | |
| auto task = [&]() { | |
| { | |
| std::lock_guard<std::mutex> lock(mutex); | |
| waiting = true; | |
| } | |
| int element = 87987; | |
| bool valid = queue.Wait(&element); | |
| { | |
| std::lock_guard<std::mutex> lock(mutex); | |
| waiting = false; | |
| value = element; | |
| valid_value = valid; | |
| } | |
| }; | |
| std::thread thread_1(task); | |
| // Give the thread time to start and wait. | |
| std::this_thread::sleep_for(std::chrono::milliseconds(500)); | |
| // Ensure the thread is waiting. | |
| { | |
| std::lock_guard<std::mutex> lock(mutex); | |
| EXPECT_TRUE(waiting); | |
| } | |
| // Unblock the thread. | |
| queue.StopWaiters(); | |
| thread_1.join(); | |
| // Ensure nothing has been popped off the queue. | |
| EXPECT_FALSE(valid_value); | |
| EXPECT_EQ(87987, value); | |
| // Ensure another call to Wait returns immediately. | |
| EXPECT_FALSE(queue.Wait(&value)); | |
| queue.EnableWaiters(); | |
| value = 0; | |
| valid_value = false; | |
| waiting = false; | |
| // Start another task waiting for an element to be pushed. | |
| std::thread thread_2(task); | |
| // Give the thread time to start and wait. | |
| std::this_thread::sleep_for(std::chrono::milliseconds(500)); | |
| // Ensure nothing is popped off the queue. | |
| { | |
| std::lock_guard<std::mutex> lock(mutex); | |
| EXPECT_TRUE(waiting); | |
| ASSERT_FALSE(valid_value); | |
| ASSERT_EQ(0, value); | |
| } | |
| queue.Push(13456); | |
| // Wait for the thread to pop the value. | |
| thread_2.join(); | |
| EXPECT_TRUE(valid_value); | |
| EXPECT_EQ(13456, value); | |
| } | |
| } // namespace ceres::internal |