| // Ceres Solver - A fast non-linear least squares minimizer | |
| // Copyright 2020 Google Inc. All rights reserved. | |
| // http://ceres-solver.org/ | |
| // | |
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| // POSSIBILITY OF SUCH DAMAGE. | |
| // | |
| // Author: darius.rueckert@fau.de (Darius Rueckert) | |
| // | |
| // | |
| #ifndef CERES_INTERNAL_AUTODIFF_BENCHMARK_BRDF_COST_FUNCTION_H_ | |
| #define CERES_INTERNAL_AUTODIFF_BENCHMARK_BRDF_COST_FUNCTION_H_ | |
| #include <Eigen/Core> | |
| #include <cmath> | |
| #include "ceres/constants.h" | |
| namespace ceres { | |
| // The brdf is based on: | |
| // Burley, Brent, and Walt Disney Animation Studios. "Physically-based shading | |
| // at disney." ACM SIGGRAPH. Vol. 2012. 2012. | |
| // | |
| // The implementation is based on: | |
| // https://github.com/wdas/brdf/blob/master/src/brdfs/disney.brdf | |
| struct Brdf { | |
| public: | |
| template <typename T> | |
| inline bool operator()(const T* const material, | |
| const T* const c_ptr, | |
| const T* const n_ptr, | |
| const T* const v_ptr, | |
| const T* const l_ptr, | |
| const T* const x_ptr, | |
| const T* const y_ptr, | |
| T* residual) const { | |
| using Vec3 = Eigen::Matrix<T, 3, 1>; | |
| T metallic = material[0]; | |
| T subsurface = material[1]; | |
| T specular = material[2]; | |
| T roughness = material[3]; | |
| T specular_tint = material[4]; | |
| T anisotropic = material[5]; | |
| T sheen = material[6]; | |
| T sheen_tint = material[7]; | |
| T clearcoat = material[8]; | |
| T clearcoat_gloss = material[9]; | |
| Eigen::Map<const Vec3> c(c_ptr); | |
| Eigen::Map<const Vec3> n(n_ptr); | |
| Eigen::Map<const Vec3> v(v_ptr); | |
| Eigen::Map<const Vec3> l(l_ptr); | |
| Eigen::Map<const Vec3> x(x_ptr); | |
| Eigen::Map<const Vec3> y(y_ptr); | |
| const T n_dot_l = n.dot(l); | |
| const T n_dot_v = n.dot(v); | |
| const Vec3 l_p_v = l + v; | |
| const Vec3 h = l_p_v / l_p_v.norm(); | |
| const T n_dot_h = n.dot(h); | |
| const T l_dot_h = l.dot(h); | |
| const T h_dot_x = h.dot(x); | |
| const T h_dot_y = h.dot(y); | |
| const T c_dlum = T(0.3) * c[0] + T(0.6) * c[1] + T(0.1) * c[2]; | |
| const Vec3 c_tint = c / c_dlum; | |
| const Vec3 c_spec0 = | |
| Lerp(specular * T(0.08) * | |
| Lerp(Vec3(T(1), T(1), T(1)), c_tint, specular_tint), | |
| c, | |
| metallic); | |
| const Vec3 c_sheen = Lerp(Vec3(T(1), T(1), T(1)), c_tint, sheen_tint); | |
| // Diffuse fresnel - go from 1 at normal incidence to .5 at grazing | |
| // and mix in diffuse retro-reflection based on roughness | |
| const T fl = SchlickFresnel(n_dot_l); | |
| const T fv = SchlickFresnel(n_dot_v); | |
| const T fd_90 = T(0.5) + T(2) * l_dot_h * l_dot_h * roughness; | |
| const T fd = Lerp(T(1), fd_90, fl) * Lerp(T(1), fd_90, fv); | |
| // Based on Hanrahan-Krueger brdf approximation of isotropic bssrdf | |
| // 1.25 scale is used to (roughly) preserve albedo | |
| // Fss90 used to "flatten" retroreflection based on roughness | |
| const T fss_90 = l_dot_h * l_dot_h * roughness; | |
| const T fss = Lerp(T(1), fss_90, fl) * Lerp(T(1), fss_90, fv); | |
| const T ss = | |
| T(1.25) * (fss * (T(1) / (n_dot_l + n_dot_v) - T(0.5)) + T(0.5)); | |
| // specular | |
| const T eps = T(0.001); | |
| const T aspct = Aspect(anisotropic); | |
| const T ax_temp = Square(roughness) / aspct; | |
| const T ay_temp = Square(roughness) * aspct; | |
| const T ax = (ax_temp < eps ? eps : ax_temp); | |
| const T ay = (ay_temp < eps ? eps : ay_temp); | |
| const T ds = GTR2Aniso(n_dot_h, h_dot_x, h_dot_y, ax, ay); | |
| const T fh = SchlickFresnel(l_dot_h); | |
| const Vec3 fs = Lerp(c_spec0, Vec3(T(1), T(1), T(1)), fh); | |
| const T roughg = Square(roughness * T(0.5) + T(0.5)); | |
| const T ggxn_dot_l = SmithG_GGX(n_dot_l, roughg); | |
| const T ggxn_dot_v = SmithG_GGX(n_dot_v, roughg); | |
| const T gs = ggxn_dot_l * ggxn_dot_v; | |
| // sheen | |
| const Vec3 f_sheen = fh * sheen * c_sheen; | |
| // clearcoat (ior = 1.5 -> F0 = 0.04) | |
| const T a = Lerp(T(0.1), T(0.001), clearcoat_gloss); | |
| const T dr = GTR1(n_dot_h, a); | |
| const T fr = Lerp(T(0.04), T(1), fh); | |
| const T cggxn_dot_l = SmithG_GGX(n_dot_l, T(0.25)); | |
| const T cggxn_dot_v = SmithG_GGX(n_dot_v, T(0.25)); | |
| const T gr = cggxn_dot_l * cggxn_dot_v; | |
| const Vec3 result_no_cosine = | |
| (T(1.0 / constants::pi) * Lerp(fd, ss, subsurface) * c + f_sheen) * | |
| (T(1) - metallic) + | |
| gs * fs * ds + | |
| Vec3(T(0.25), T(0.25), T(0.25)) * clearcoat * gr * fr * dr; | |
| const Vec3 result = n_dot_l * result_no_cosine; | |
| residual[0] = result(0); | |
| residual[1] = result(1); | |
| residual[2] = result(2); | |
| return true; | |
| } | |
| template <typename T> | |
| inline T SchlickFresnel(const T& u) const { | |
| T m = T(1) - u; | |
| const T m2 = m * m; | |
| return m2 * m2 * m; // (1-u)^5 | |
| } | |
| template <typename T> | |
| inline T Aspect(const T& anisotropic) const { | |
| return T(sqrt(T(1) - anisotropic * T(0.9))); | |
| } | |
| template <typename T> | |
| inline T SmithG_GGX(const T& n_dot_v, const T& alpha_g) const { | |
| const T a = alpha_g * alpha_g; | |
| const T b = n_dot_v * n_dot_v; | |
| return T(1) / (n_dot_v + T(sqrt(a + b - a * b))); | |
| } | |
| // Generalized-Trowbridge-Reitz (GTR) Microfacet Distribution | |
| // See paper, Appendix B | |
| template <typename T> | |
| inline T GTR1(const T& n_dot_h, const T& a) const { | |
| T result = T(0); | |
| if (a >= T(1)) { | |
| result = T(1 / constants::pi); | |
| } else { | |
| const T a2 = a * a; | |
| const T t = T(1) + (a2 - T(1)) * n_dot_h * n_dot_h; | |
| result = (a2 - T(1)) / (T(constants::pi) * T(log(a2) * t)); | |
| } | |
| return result; | |
| } | |
| template <typename T> | |
| inline T GTR2Aniso(const T& n_dot_h, | |
| const T& h_dot_x, | |
| const T& h_dot_y, | |
| const T& ax, | |
| const T& ay) const { | |
| return T(1) / (T(constants::pi) * ax * ay * | |
| Square(Square(h_dot_x / ax) + Square(h_dot_y / ay) + | |
| n_dot_h * n_dot_h)); | |
| } | |
| template <typename T> | |
| inline T Lerp(const T& a, const T& b, const T& u) const { | |
| return a + u * (b - a); | |
| } | |
| template <typename Derived1, typename Derived2> | |
| inline typename Derived1::PlainObject Lerp( | |
| const Eigen::MatrixBase<Derived1>& a, | |
| const Eigen::MatrixBase<Derived2>& b, | |
| typename Derived1::Scalar alpha) const { | |
| return (typename Derived1::Scalar(1) - alpha) * a + alpha * b; | |
| } | |
| template <typename T> | |
| inline T Square(const T& x) const { | |
| return x * x; | |
| } | |
| }; | |
| } // namespace ceres | |
| #endif // CERES_INTERNAL_AUTODIFF_BENCHMARK_BRDF_COST_FUNCTION_H_ |