| // Ceres Solver - A fast non-linear least squares minimizer | |
| // Copyright 2023 Google Inc. All rights reserved. | |
| // http://ceres-solver.org/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // * Redistributions of source code must retain the above copyright notice, | |
| // this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // * Neither the name of Google Inc. nor the names of its contributors may be | |
| // used to endorse or promote products derived from this software without | |
| // specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | |
| // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| // POSSIBILITY OF SUCH DAMAGE. | |
| // | |
| // Authors: vitus@google.com (Michael Vitus), | |
| // dmitriy.korchemkin@gmail.com (Dmitriy Korchemkin) | |
| #ifndef CERES_INTERNAL_PARALLEL_INVOKE_H_ | |
| #define CERES_INTERNAL_PARALLEL_INVOKE_H_ | |
| #include <atomic> | |
| #include <condition_variable> | |
| #include <memory> | |
| #include <mutex> | |
| #include <tuple> | |
| #include <type_traits> | |
| #include "absl/log/check.h" | |
| #include "ceres/context_impl.h" | |
| namespace ceres::internal { | |
| // InvokeWithThreadId handles passing thread_id to the function | |
| template <typename F, typename... Args> | |
| void InvokeWithThreadId(int thread_id, F&& function, Args&&... args) { | |
| constexpr bool kPassThreadId = std::is_invocable_v<F, int, Args...>; | |
| if constexpr (kPassThreadId) { | |
| function(thread_id, std::forward<Args>(args)...); | |
| } else { | |
| function(std::forward<Args>(args)...); | |
| } | |
| } | |
| // InvokeOnSegment either runs a loop over segment indices or passes it to the | |
| // function | |
| template <typename F> | |
| void InvokeOnSegment(int thread_id, std::tuple<int, int> range, F&& function) { | |
| constexpr bool kExplicitLoop = | |
| std::is_invocable_v<F, int> || std::is_invocable_v<F, int, int>; | |
| if constexpr (kExplicitLoop) { | |
| const auto [start, end] = range; | |
| for (int i = start; i != end; ++i) { | |
| InvokeWithThreadId(thread_id, std::forward<F>(function), i); | |
| } | |
| } else { | |
| InvokeWithThreadId(thread_id, std::forward<F>(function), range); | |
| } | |
| } | |
| // This class creates a thread safe barrier which will block until a | |
| // pre-specified number of threads call Finished. This allows us to block the | |
| // main thread until all the parallel threads are finished processing all the | |
| // work. | |
| class BlockUntilFinished { | |
| public: | |
| explicit BlockUntilFinished(int num_total_jobs); | |
| // Increment the number of jobs that have been processed by the number of | |
| // jobs processed by caller and signal the blocking thread if all jobs | |
| // have finished. | |
| void Finished(int num_jobs_finished); | |
| // Block until receiving confirmation of all jobs being finished. | |
| void Block(); | |
| private: | |
| std::mutex mutex_; | |
| std::condition_variable condition_; | |
| int num_total_jobs_finished_; | |
| const int num_total_jobs_; | |
| }; | |
| // Shared state between the parallel tasks. Each thread will use this | |
| // information to get the next block of work to be performed. | |
| struct ParallelInvokeState { | |
| // The entire range [start, end) is split into num_work_blocks contiguous | |
| // disjoint intervals (blocks), which are as equal as possible given | |
| // total index count and requested number of blocks. | |
| // | |
| // Those num_work_blocks blocks are then processed in parallel. | |
| // | |
| // Total number of integer indices in interval [start, end) is | |
| // end - start, and when splitting them into num_work_blocks blocks | |
| // we can either | |
| // - Split into equal blocks when (end - start) is divisible by | |
| // num_work_blocks | |
| // - Split into blocks with size difference at most 1: | |
| // - Size of the smallest block(s) is (end - start) / num_work_blocks | |
| // - (end - start) % num_work_blocks will need to be 1 index larger | |
| // | |
| // Note that this splitting is optimal in the sense of maximal difference | |
| // between block sizes, since splitting into equal blocks is possible | |
| // if and only if number of indices is divisible by number of blocks. | |
| ParallelInvokeState(int start, int end, int num_work_blocks); | |
| // The start and end index of the for loop. | |
| const int start; | |
| const int end; | |
| // The number of blocks that need to be processed. | |
| const int num_work_blocks; | |
| // Size of the smallest block | |
| const int base_block_size; | |
| // Number of blocks of size base_block_size + 1 | |
| const int num_base_p1_sized_blocks; | |
| // The next block of work to be assigned to a worker. The parallel for loop | |
| // range is split into num_work_blocks blocks of work, with a single block of | |
| // work being of size | |
| // - base_block_size + 1 for the first num_base_p1_sized_blocks blocks | |
| // - base_block_size for the rest of the blocks | |
| // blocks of indices are contiguous and disjoint | |
| std::atomic<int> block_id; | |
| // Provides a unique thread ID among all active threads | |
| // We do not schedule more than num_threads threads via thread pool | |
| // and caller thread might steal one ID | |
| std::atomic<int> thread_id; | |
| // Used to signal when all the work has been completed. Thread safe. | |
| BlockUntilFinished block_until_finished; | |
| }; | |
| // This implementation uses a fixed size max worker pool with a shared task | |
| // queue. The problem of executing the function for the interval of [start, end) | |
| // is broken up into at most num_threads * kWorkBlocksPerThread blocks (each of | |
| // size at least min_block_size) and added to the thread pool. To avoid | |
| // deadlocks, the calling thread is allowed to steal work from the worker pool. | |
| // This is implemented via a shared state between the tasks. In order for | |
| // the calling thread or thread pool to get a block of work, it will query the | |
| // shared state for the next block of work to be done. If there is nothing left, | |
| // it will return. We will exit the ParallelFor call when all of the work has | |
| // been done, not when all of the tasks have been popped off the task queue. | |
| // | |
| // A unique thread ID among all active tasks will be acquired once for each | |
| // block of work. This avoids the significant performance penalty for acquiring | |
| // it on every iteration of the for loop. The thread ID is guaranteed to be in | |
| // [0, num_threads). | |
| // | |
| // A performance analysis has shown this implementation is on par with OpenMP | |
| // and TBB. | |
| template <typename F> | |
| void ParallelInvoke(ContextImpl* context, | |
| int start, | |
| int end, | |
| int num_threads, | |
| F&& function, | |
| int min_block_size) { | |
| CHECK(context != nullptr); | |
| // Maximal number of work items scheduled for a single thread | |
| // - Lower number of work items results in larger runtimes on unequal tasks | |
| // - Higher number of work items results in larger losses for synchronization | |
| constexpr int kWorkBlocksPerThread = 4; | |
| // Interval [start, end) is being split into | |
| // num_threads * kWorkBlocksPerThread contiguous disjoint blocks. | |
| // | |
| // In order to avoid creating empty blocks of work, we need to limit | |
| // number of work blocks by a total number of indices. | |
| const int num_work_blocks = std::min((end - start) / min_block_size, | |
| num_threads * kWorkBlocksPerThread); | |
| // We use a std::shared_ptr because the main thread can finish all | |
| // the work before the tasks have been popped off the queue. So the | |
| // shared state needs to exist for the duration of all the tasks. | |
| auto shared_state = | |
| std::make_shared<ParallelInvokeState>(start, end, num_work_blocks); | |
| // A function which tries to schedule another task in the thread pool and | |
| // perform several chunks of work. Function expects itself as the argument in | |
| // order to schedule next task in the thread pool. | |
| auto task = [context, shared_state, num_threads, &function](auto& task_copy) { | |
| int num_jobs_finished = 0; | |
| const int thread_id = shared_state->thread_id.fetch_add(1); | |
| // In order to avoid dead-locks in nested parallel for loops, task() will be | |
| // invoked num_threads + 1 times: | |
| // - num_threads times via enqueueing task into thread pool | |
| // - one more time in the main thread | |
| // Tasks enqueued to thread pool might take some time before execution, and | |
| // the last task being executed will be terminated here in order to avoid | |
| // having more than num_threads active threads | |
| if (thread_id >= num_threads) return; | |
| const int num_work_blocks = shared_state->num_work_blocks; | |
| if (thread_id + 1 < num_threads && | |
| shared_state->block_id < num_work_blocks) { | |
| // Add another thread to the thread pool. | |
| // Note we are taking the task as value so the copy of shared_state shared | |
| // pointer (captured by value at declaration of task lambda-function) is | |
| // copied and the ref count is increased. This is to prevent it from being | |
| // deleted when the main thread finishes all the work and exits before the | |
| // threads finish. | |
| context->thread_pool.AddTask([task_copy]() { task_copy(task_copy); }); | |
| } | |
| const int start = shared_state->start; | |
| const int base_block_size = shared_state->base_block_size; | |
| const int num_base_p1_sized_blocks = shared_state->num_base_p1_sized_blocks; | |
| while (true) { | |
| // Get the next available chunk of work to be performed. If there is no | |
| // work, return. | |
| int block_id = shared_state->block_id.fetch_add(1); | |
| if (block_id >= num_work_blocks) { | |
| break; | |
| } | |
| ++num_jobs_finished; | |
| // For-loop interval [start, end) was split into num_work_blocks, | |
| // with num_base_p1_sized_blocks of size base_block_size + 1 and remaining | |
| // num_work_blocks - num_base_p1_sized_blocks of size base_block_size | |
| // | |
| // Then, start index of the block #block_id is given by a total | |
| // length of preceding blocks: | |
| // * Total length of preceding blocks of size base_block_size + 1: | |
| // min(block_id, num_base_p1_sized_blocks) * (base_block_size + 1) | |
| // | |
| // * Total length of preceding blocks of size base_block_size: | |
| // (block_id - min(block_id, num_base_p1_sized_blocks)) * | |
| // base_block_size | |
| // | |
| // Simplifying sum of those quantities yields a following | |
| // expression for start index of the block #block_id | |
| const int curr_start = start + block_id * base_block_size + | |
| std::min(block_id, num_base_p1_sized_blocks); | |
| // First num_base_p1_sized_blocks have size base_block_size + 1 | |
| // | |
| // Note that it is guaranteed that all blocks are within | |
| // [start, end) interval | |
| const int curr_end = curr_start + base_block_size + | |
| (block_id < num_base_p1_sized_blocks ? 1 : 0); | |
| // Perform each task in current block | |
| const auto range = std::make_tuple(curr_start, curr_end); | |
| InvokeOnSegment(thread_id, range, function); | |
| } | |
| shared_state->block_until_finished.Finished(num_jobs_finished); | |
| }; | |
| // Start scheduling threads and doing work. We might end up with less threads | |
| // scheduled than expected, if scheduling overhead is larger than the amount | |
| // of work to be done. | |
| task(task); | |
| // Wait until all tasks have finished. | |
| shared_state->block_until_finished.Block(); | |
| } | |
| } // namespace ceres::internal | |
| #endif |