|  | # This file is part of the ios-cmake project. It was retrieved from | 
|  | # https://github.com/cristeab/ios-cmake.git, which is a fork of | 
|  | # https://code.google.com/p/ios-cmake/. Which in turn is based off of | 
|  | # the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which | 
|  | # are included with CMake 2.8.4 | 
|  | # | 
|  | # The ios-cmake project is licensed under the new BSD license. | 
|  | # | 
|  | # Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software, | 
|  | # Kitware, Inc., Insight Software Consortium.  All rights reserved. | 
|  |  | 
|  | # Redistribution and use in source and binary forms, with or without | 
|  | # modification, are permitted provided that the following conditions | 
|  | # are met: | 
|  |  | 
|  | # 1. Redistributions of source code must retain the above copyright | 
|  | # notice, this list of conditions and the following disclaimer. | 
|  | # | 
|  | # 2. Redistributions in binary form must reproduce the above copyright | 
|  | # notice, this list of conditions and the following disclaimer in the | 
|  | # documentation and/or other materials provided with the distribution. | 
|  | # | 
|  | # 3. Neither the name of the copyright holder nor the names of its | 
|  | # contributors may be used to endorse or promote products derived from | 
|  | # this software without specific prior written permission. | 
|  | # | 
|  | # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | 
|  | # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | 
|  | # COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | 
|  | # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | 
|  | # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 
|  | # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | 
|  | # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | 
|  | # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN | 
|  | # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | 
|  | # POSSIBILITY OF SUCH DAMAGE. | 
|  | # | 
|  | # This file is based off of the Platform/Darwin.cmake and | 
|  | # Platform/UnixPaths.cmake files which are included with CMake 2.8.4 | 
|  | # It has been altered for iOS development. | 
|  | # | 
|  | # Updated by Alex Stewart (alexs.mac@gmail.com). | 
|  |  | 
|  | # The following variables control the behaviour of this toolchain: | 
|  | # | 
|  | # IOS_PLATFORM: OS (default) or SIMULATOR or SIMULATOR64 | 
|  | #    OS = Build for iPhoneOS. | 
|  | #    SIMULATOR = Build for x86 i386 iPhone Simulator. | 
|  | #    SIMULATOR64 = Build for x86 x86_64 iPhone Simulator. | 
|  | # CMAKE_OSX_SYSROOT: Path to the iOS SDK to use.  By default this is | 
|  | #    automatically determined from IOS_PLATFORM and xcodebuild, but | 
|  | #    can also be manually specified (although this should not be required). | 
|  | # CMAKE_IOS_DEVELOPER_ROOT: Path to the Developer directory for the iOS platform | 
|  | #    being compiled for.  By default this is automatically determined from | 
|  | #    CMAKE_OSX_SYSROOT, but can also be manually specified (although this should | 
|  | #    not be required). | 
|  | # | 
|  | # This toolchain defines the following variables for use externally: | 
|  | # | 
|  | # XCODE_VERSION: Version number (not including Build version) of Xcode detected. | 
|  | # IOS_SDK_VERSION: Version of iOS SDK being used. | 
|  | # CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from | 
|  | #    IOS_PLATFORM). | 
|  | # | 
|  | # This toolchain defines the following macros for use externally: | 
|  | # | 
|  | # set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE) | 
|  | #   A convenience macro for setting xcode specific properties on targets | 
|  | #   example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1"). | 
|  | # | 
|  | # find_host_package (PROGRAM ARGS) | 
|  | #   A macro used to find executable programs on the host system, not within the | 
|  | #   iOS environment.  Thanks to the android-cmake project for providing the | 
|  | #   command. | 
|  |  | 
|  | # Get the Xcode version being used. | 
|  | execute_process(COMMAND xcodebuild -version | 
|  | OUTPUT_VARIABLE XCODE_VERSION | 
|  | ERROR_QUIET | 
|  | OUTPUT_STRIP_TRAILING_WHITESPACE) | 
|  | string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}") | 
|  | string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}") | 
|  | message(STATUS "Building with Xcode version: ${XCODE_VERSION}") | 
|  |  | 
|  | # Default to building for iPhoneOS if not specified otherwise, and we cannot | 
|  | # determine the platform from the CMAKE_OSX_ARCHITECTURES variable.  The use | 
|  | # of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly | 
|  | # determine the value of IOS_PLATFORM from the root project, as | 
|  | # CMAKE_OSX_ARCHITECTURES is propagated to them by CMake. | 
|  | if (NOT DEFINED IOS_PLATFORM) | 
|  | if (CMAKE_OSX_ARCHITECTURES) | 
|  | if (CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*") | 
|  | set(IOS_PLATFORM "OS") | 
|  | elseif (CMAKE_OSX_ARCHITECTURES MATCHES "i386") | 
|  | set(IOS_PLATFORM "SIMULATOR") | 
|  | elseif (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64") | 
|  | set(IOS_PLATFORM "SIMULATOR64") | 
|  | endif() | 
|  | endif() | 
|  | if (NOT IOS_PLATFORM) | 
|  | set(IOS_PLATFORM "OS") | 
|  | endif() | 
|  | endif() | 
|  | set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING | 
|  | "Type of iOS platform for which to build.") | 
|  |  | 
|  | # Determine the platform name and architectures for use in xcodebuild commands | 
|  | # from the specified IOS_PLATFORM name. | 
|  | if (IOS_PLATFORM STREQUAL "OS") | 
|  | set(XCODE_IOS_PLATFORM iphoneos) | 
|  | set(IOS_ARCH armv7 armv7s arm64) | 
|  | elseif (IOS_PLATFORM STREQUAL "SIMULATOR") | 
|  | set(XCODE_IOS_PLATFORM iphonesimulator) | 
|  | set(IOS_ARCH i386) | 
|  | elseif(IOS_PLATFORM STREQUAL "SIMULATOR64") | 
|  | set(XCODE_IOS_PLATFORM iphonesimulator) | 
|  | set(IOS_ARCH x86_64) | 
|  | else() | 
|  | message(FATAL_ERROR "Invalid IOS_PLATFORM: ${IOS_PLATFORM}") | 
|  | endif() | 
|  |  | 
|  | # If user did not specify the SDK root to use, then query xcodebuild for it. | 
|  | if (NOT CMAKE_OSX_SYSROOT) | 
|  | execute_process(COMMAND xcodebuild -version -sdk ${XCODE_IOS_PLATFORM} Path | 
|  | OUTPUT_VARIABLE CMAKE_OSX_SYSROOT | 
|  | ERROR_QUIET | 
|  | OUTPUT_STRIP_TRAILING_WHITESPACE) | 
|  | message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${IOS_PLATFORM}") | 
|  | endif() | 
|  | if (NOT EXISTS ${CMAKE_OSX_SYSROOT}) | 
|  | message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} " | 
|  | "does not exist.") | 
|  | endif() | 
|  | # Get the SDK version information. | 
|  | execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion | 
|  | OUTPUT_VARIABLE IOS_SDK_VERSION | 
|  | ERROR_QUIET | 
|  | OUTPUT_STRIP_TRAILING_WHITESPACE) | 
|  |  | 
|  | # Find the Developer root for the specific iOS platform being compiled for | 
|  | # from CMAKE_OSX_SYSROOT.  Should be ../../ from SDK specified in | 
|  | # CMAKE_OSX_SYSROOT.  There does not appear to be a direct way to obtain | 
|  | # this information from xcrun or xcodebuild. | 
|  | if (NOT CMAKE_IOS_DEVELOPER_ROOT) | 
|  | get_filename_component(IOS_PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH) | 
|  | get_filename_component(CMAKE_IOS_DEVELOPER_ROOT ${IOS_PLATFORM_SDK_DIR} PATH) | 
|  | endif() | 
|  | if (NOT EXISTS ${CMAKE_IOS_DEVELOPER_ROOT}) | 
|  | message(FATAL_ERROR "Invalid CMAKE_IOS_DEVELOPER_ROOT: " | 
|  | "${CMAKE_IOS_DEVELOPER_ROOT} does not exist.") | 
|  | endif() | 
|  |  | 
|  | # Find the C & C++ compilers for the specified SDK. | 
|  | if (NOT CMAKE_C_COMPILER) | 
|  | execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang | 
|  | OUTPUT_VARIABLE CMAKE_C_COMPILER | 
|  | ERROR_QUIET | 
|  | OUTPUT_STRIP_TRAILING_WHITESPACE) | 
|  | message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}") | 
|  | endif() | 
|  | if (NOT CMAKE_CXX_COMPILER) | 
|  | execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++ | 
|  | OUTPUT_VARIABLE CMAKE_CXX_COMPILER | 
|  | ERROR_QUIET | 
|  | OUTPUT_STRIP_TRAILING_WHITESPACE) | 
|  | message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}") | 
|  | endif() | 
|  |  | 
|  | # Find (Apple's) libtool. | 
|  | execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool | 
|  | OUTPUT_VARIABLE IOS_LIBTOOL | 
|  | ERROR_QUIET | 
|  | OUTPUT_STRIP_TRAILING_WHITESPACE) | 
|  | message(STATUS "Using libtool: ${IOS_LIBTOOL}") | 
|  | # Configure libtool to be used instead of ar + ranlib to build static libraries. | 
|  | # This is required on Xcode 7+, but should also work on previous versions of | 
|  | # Xcode. | 
|  | set(CMAKE_C_CREATE_STATIC_LIBRARY | 
|  | "${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ") | 
|  | set(CMAKE_CXX_CREATE_STATIC_LIBRARY | 
|  | "${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ") | 
|  |  | 
|  | # Get the version of Darwin (OS X) of the host. | 
|  | execute_process(COMMAND uname -r | 
|  | OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION | 
|  | ERROR_QUIET | 
|  | OUTPUT_STRIP_TRAILING_WHITESPACE) | 
|  |  | 
|  | # Specify minimum version of deployment target. | 
|  | # Unless specified, the latest SDK version is used by default. | 
|  | set(IOS_DEPLOYMENT_TARGET "${IOS_SDK_VERSION}" | 
|  | CACHE STRING "Minimum iOS version to build for." ) | 
|  | message(STATUS "Building for minimum iOS version: ${IOS_DEPLOYMENT_TARGET}" | 
|  | " (SDK version: ${IOS_SDK_VERSION})") | 
|  | if (NOT IOS_DEPLOYMENT_TARGET VERSION_LESS 11.0) | 
|  | # iOS 11+ does not support 32-bit architectures (armv7). | 
|  | foreach(ARCH ${IOS_ARCH}) | 
|  | if (ARCH MATCHES "armv7*") | 
|  | message(STATUS "Removing iOS architecture: ${ARCH} from build as it is " | 
|  | "not supported by the minimum iOS version to build for: " | 
|  | "${IOS_DEPLOYMENT_TARGET} (iOS >= 11 requires 64-bit).") | 
|  | else() | 
|  | list(APPEND VALID_IOS_ARCH_FOR_SDK_VERSION ${ARCH}) | 
|  | endif() | 
|  | endforeach() | 
|  | set(IOS_ARCH ${VALID_IOS_ARCH_FOR_SDK_VERSION}) | 
|  | endif() | 
|  |  | 
|  | message(STATUS "Configuring iOS build for platform: ${IOS_PLATFORM}, " | 
|  | "architecture(s): ${IOS_ARCH}") | 
|  |  | 
|  | # Standard settings. | 
|  | set(CMAKE_SYSTEM_NAME Darwin) | 
|  | set(CMAKE_SYSTEM_VERSION ${IOS_SDK_VERSION}) | 
|  | set(UNIX TRUE) | 
|  | set(APPLE TRUE) | 
|  | set(IOS TRUE) | 
|  | # Force unset of OS X-specific deployment target (otherwise autopopulated), | 
|  | # required as of cmake 2.8.10. | 
|  | set(CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING | 
|  | "Must be empty for iOS builds." FORCE) | 
|  | # Set the architectures for which to build. | 
|  | set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS") | 
|  |  | 
|  | # All iOS/Darwin specific settings - some may be redundant. | 
|  | set(CMAKE_SHARED_LIBRARY_PREFIX "lib") | 
|  | set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") | 
|  | set(CMAKE_SHARED_MODULE_PREFIX "lib") | 
|  | set(CMAKE_SHARED_MODULE_SUFFIX ".so") | 
|  | set(CMAKE_MODULE_EXISTS 1) | 
|  | set(CMAKE_DL_LIBS "") | 
|  |  | 
|  | set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") | 
|  | set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") | 
|  | set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") | 
|  | set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") | 
|  |  | 
|  | # Note that only Xcode 7+ supports the newer more specific: | 
|  | # -m${XCODE_IOS_PLATFORM}-version-min flags, older versions of Xcode use: | 
|  | # -m(ios/ios-simulator)-version-min instead. | 
|  | if (XCODE_VERSION VERSION_LESS 7.0) | 
|  | if (IOS_PLATFORM STREQUAL "OS") | 
|  | set(XCODE_IOS_PLATFORM_VERSION_FLAGS | 
|  | "-mios-version-min=${IOS_DEPLOYMENT_TARGET}") | 
|  | else() | 
|  | # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min. | 
|  | set(XCODE_IOS_PLATFORM_VERSION_FLAGS | 
|  | "-mios-simulator-version-min=${IOS_DEPLOYMENT_TARGET}") | 
|  | endif() | 
|  | else() | 
|  | # Xcode 7.0+ uses flags we can build directly from XCODE_IOS_PLATFORM. | 
|  | set(XCODE_IOS_PLATFORM_VERSION_FLAGS | 
|  | "-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}") | 
|  | endif() | 
|  |  | 
|  | set(CMAKE_C_FLAGS | 
|  | "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -fobjc-abi-version=2 -fobjc-arc ${CMAKE_C_FLAGS}") | 
|  | # Hidden visibilty is required for C++ on iOS. | 
|  | set(CMAKE_CXX_FLAGS | 
|  | "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden -fobjc-abi-version=2 -fobjc-arc ${CMAKE_CXX_FLAGS}") | 
|  | set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 -fomit-frame-pointer -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}") | 
|  |  | 
|  | set(CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}") | 
|  | set(CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS}  -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}") | 
|  |  | 
|  | # In order to ensure that the updated compiler flags are used in try_compile() | 
|  | # tests, we have to forcibly set them in the CMake cache, not merely set them | 
|  | # in the local scope. | 
|  | list(APPEND VARS_TO_FORCE_IN_CACHE | 
|  | CMAKE_C_FLAGS | 
|  | CMAKE_CXX_FLAGS | 
|  | CMAKE_CXX_RELEASE | 
|  | CMAKE_C_LINK_FLAGS | 
|  | CMAKE_CXX_LINK_FLAGS) | 
|  | foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE}) | 
|  | set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "" FORCE) | 
|  | endforeach() | 
|  |  | 
|  | set(CMAKE_PLATFORM_HAS_INSTALLNAME 1) | 
|  | set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names") | 
|  | set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names") | 
|  | set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") | 
|  | set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") | 
|  | set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a") | 
|  |  | 
|  | # Hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old | 
|  | # build tree (where install_name_tool was hardcoded) and where | 
|  | # CMAKE_INSTALL_NAME_TOOL isn't in the cache and still cmake didn't fail in | 
|  | # CMakeFindBinUtils.cmake (because it isn't rerun) hardcode | 
|  | # CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did | 
|  | # before, Alex. | 
|  | if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) | 
|  | find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool) | 
|  | endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) | 
|  |  | 
|  | # Set the find root to the iOS developer roots and to user defined paths. | 
|  | set(CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_OSX_SYSROOT} | 
|  | ${CMAKE_PREFIX_PATH} CACHE STRING  "iOS find search path root" FORCE) | 
|  |  | 
|  | # Default to searching for frameworks first. | 
|  | set(CMAKE_FIND_FRAMEWORK FIRST) | 
|  |  | 
|  | # Set up the default search directories for frameworks. | 
|  | set(CMAKE_SYSTEM_FRAMEWORK_PATH | 
|  | ${CMAKE_OSX_SYSROOT}/System/Library/Frameworks | 
|  | ${CMAKE_OSX_SYSROOT}/System/Library/PrivateFrameworks | 
|  | ${CMAKE_OSX_SYSROOT}/Developer/Library/Frameworks) | 
|  |  | 
|  | # Only search the specified iOS SDK, not the remainder of the host filesystem. | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) | 
|  |  | 
|  | # This little macro lets you set any XCode specific property. | 
|  | macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE) | 
|  | set_property(TARGET ${TARGET} PROPERTY | 
|  | XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE}) | 
|  | endmacro(set_xcode_property) | 
|  |  | 
|  | # This macro lets you find executable programs on the host system. | 
|  | macro(find_host_package) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) | 
|  | set(IOS FALSE) | 
|  |  | 
|  | find_package(${ARGN}) | 
|  |  | 
|  | set(IOS TRUE) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) | 
|  | set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) | 
|  | endmacro(find_host_package) |