|  | // Ceres Solver - A fast non-linear least squares minimizer | 
|  | // Copyright 2015 Google Inc. All rights reserved. | 
|  | // http://ceres-solver.org/ | 
|  | // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are met: | 
|  | // | 
|  | // * Redistributions of source code must retain the above copyright notice, | 
|  | //   this list of conditions and the following disclaimer. | 
|  | // * Redistributions in binary form must reproduce the above copyright notice, | 
|  | //   this list of conditions and the following disclaimer in the documentation | 
|  | //   and/or other materials provided with the distribution. | 
|  | // * Neither the name of Google Inc. nor the names of its contributors may be | 
|  | //   used to endorse or promote products derived from this software without | 
|  | //   specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
|  | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
|  | // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | 
|  | // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
|  | // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
|  | // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
|  | // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
|  | // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
|  | // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | 
|  | // POSSIBILITY OF SUCH DAMAGE. | 
|  | // | 
|  | // Author: sameeragarwal@google.com (Sameer Agarwal) | 
|  |  | 
|  | #include "ceres/block_random_access_diagonal_matrix.h" | 
|  |  | 
|  | #include <algorithm> | 
|  | #include <set> | 
|  | #include <utility> | 
|  | #include <vector> | 
|  |  | 
|  | #include "Eigen/Dense" | 
|  | #include "ceres/internal/port.h" | 
|  | #include "ceres/stl_util.h" | 
|  | #include "ceres/triplet_sparse_matrix.h" | 
|  | #include "ceres/types.h" | 
|  | #include "glog/logging.h" | 
|  |  | 
|  | namespace ceres { | 
|  | namespace internal { | 
|  |  | 
|  | using std::vector; | 
|  |  | 
|  | // TODO(sameeragarwal): Drop the dependence on TripletSparseMatrix. | 
|  |  | 
|  | BlockRandomAccessDiagonalMatrix::BlockRandomAccessDiagonalMatrix( | 
|  | const vector<int>& blocks) | 
|  | : blocks_(blocks) { | 
|  | // Build the row/column layout vector and count the number of scalar | 
|  | // rows/columns. | 
|  | int num_cols = 0; | 
|  | int num_nonzeros = 0; | 
|  | vector<int> block_positions; | 
|  | for (int i = 0; i < blocks_.size(); ++i) { | 
|  | block_positions.push_back(num_cols); | 
|  | num_cols += blocks_[i]; | 
|  | num_nonzeros += blocks_[i] * blocks_[i]; | 
|  | } | 
|  |  | 
|  | VLOG(1) << "Matrix Size [" << num_cols | 
|  | << "," << num_cols | 
|  | << "] " << num_nonzeros; | 
|  |  | 
|  | tsm_.reset(new TripletSparseMatrix(num_cols, num_cols, num_nonzeros)); | 
|  | tsm_->set_num_nonzeros(num_nonzeros); | 
|  | int* rows = tsm_->mutable_rows(); | 
|  | int* cols = tsm_->mutable_cols(); | 
|  | double* values = tsm_->mutable_values(); | 
|  |  | 
|  | int pos = 0; | 
|  | for (int i = 0; i < blocks_.size(); ++i) { | 
|  | const int block_size = blocks_[i]; | 
|  | layout_.push_back(new CellInfo(values + pos)); | 
|  | const int block_begin = block_positions[i]; | 
|  | for (int r = 0; r < block_size; ++r) { | 
|  | for (int c = 0; c < block_size; ++c, ++pos) { | 
|  | rows[pos] = block_begin + r; | 
|  | cols[pos] = block_begin + c; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Assume that the user does not hold any locks on any cell blocks | 
|  | // when they are calling SetZero. | 
|  | BlockRandomAccessDiagonalMatrix::~BlockRandomAccessDiagonalMatrix() { | 
|  | STLDeleteContainerPointers(layout_.begin(), layout_.end()); | 
|  | } | 
|  |  | 
|  | CellInfo* BlockRandomAccessDiagonalMatrix::GetCell(int row_block_id, | 
|  | int col_block_id, | 
|  | int* row, | 
|  | int* col, | 
|  | int* row_stride, | 
|  | int* col_stride) { | 
|  | if (row_block_id != col_block_id) { | 
|  | return NULL; | 
|  | } | 
|  | const int stride = blocks_[row_block_id]; | 
|  |  | 
|  | // Each cell is stored contiguously as its own little dense matrix. | 
|  | *row = 0; | 
|  | *col = 0; | 
|  | *row_stride = stride; | 
|  | *col_stride = stride; | 
|  | return layout_[row_block_id]; | 
|  | } | 
|  |  | 
|  | // Assume that the user does not hold any locks on any cell blocks | 
|  | // when they are calling SetZero. | 
|  | void BlockRandomAccessDiagonalMatrix::SetZero() { | 
|  | if (tsm_->num_nonzeros()) { | 
|  | VectorRef(tsm_->mutable_values(), | 
|  | tsm_->num_nonzeros()).setZero(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void BlockRandomAccessDiagonalMatrix::Invert() { | 
|  | double* values = tsm_->mutable_values(); | 
|  | for (int i = 0; i < blocks_.size(); ++i) { | 
|  | const int block_size = blocks_[i]; | 
|  | MatrixRef block(values, block_size, block_size); | 
|  | block = | 
|  | block | 
|  | .selfadjointView<Eigen::Upper>() | 
|  | .llt() | 
|  | .solve(Matrix::Identity(block_size, block_size)); | 
|  | values += block_size * block_size; | 
|  | } | 
|  | } | 
|  |  | 
|  | void BlockRandomAccessDiagonalMatrix::RightMultiply(const double* x, | 
|  | double* y) const { | 
|  | CHECK_NOTNULL(x); | 
|  | CHECK_NOTNULL(y); | 
|  | const double* values = tsm_->values(); | 
|  | for (int i = 0; i < blocks_.size(); ++i) { | 
|  | const int block_size = blocks_[i]; | 
|  | ConstMatrixRef block(values, block_size, block_size); | 
|  | VectorRef(y, block_size).noalias() += block * ConstVectorRef(x, block_size); | 
|  | x += block_size; | 
|  | y += block_size; | 
|  | values += block_size * block_size; | 
|  | } | 
|  | } | 
|  |  | 
|  | }  // namespace internal | 
|  | }  // namespace ceres |