| // Ceres Solver - A fast non-linear least squares minimizer | 
 | // Copyright 2023 Google Inc. All rights reserved. | 
 | // http://ceres-solver.org/ | 
 | // | 
 | // Redistribution and use in source and binary forms, with or without | 
 | // modification, are permitted provided that the following conditions are met: | 
 | // | 
 | // * Redistributions of source code must retain the above copyright notice, | 
 | //   this list of conditions and the following disclaimer. | 
 | // * Redistributions in binary form must reproduce the above copyright notice, | 
 | //   this list of conditions and the following disclaimer in the documentation | 
 | //   and/or other materials provided with the distribution. | 
 | // * Neither the name of Google Inc. nor the names of its contributors may be | 
 | //   used to endorse or promote products derived from this software without | 
 | //   specific prior written permission. | 
 | // | 
 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
 | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
 | // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | 
 | // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
 | // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
 | // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
 | // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
 | // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
 | // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | 
 | // POSSIBILITY OF SUCH DAMAGE. | 
 | // | 
 | // Authors: vitus@google.com (Michael Vitus), | 
 | //          dmitriy.korchemkin@gmail.com (Dmitriy Korchemkin) | 
 |  | 
 | #ifndef CERES_INTERNAL_PARALLEL_INVOKE_H_ | 
 | #define CERES_INTERNAL_PARALLEL_INVOKE_H_ | 
 |  | 
 | #include <atomic> | 
 | #include <condition_variable> | 
 | #include <memory> | 
 | #include <mutex> | 
 | #include <tuple> | 
 | #include <type_traits> | 
 |  | 
 | #include "absl/log/check.h" | 
 | #include "ceres/context_impl.h" | 
 |  | 
 | namespace ceres::internal { | 
 |  | 
 | // InvokeWithThreadId handles passing thread_id to the function | 
 | template <typename F, typename... Args> | 
 | void InvokeWithThreadId(int thread_id, F&& function, Args&&... args) { | 
 |   constexpr bool kPassThreadId = std::is_invocable_v<F, int, Args...>; | 
 |  | 
 |   if constexpr (kPassThreadId) { | 
 |     function(thread_id, std::forward<Args>(args)...); | 
 |   } else { | 
 |     function(std::forward<Args>(args)...); | 
 |   } | 
 | } | 
 |  | 
 | // InvokeOnSegment either runs a loop over segment indices or passes it to the | 
 | // function | 
 | template <typename F> | 
 | void InvokeOnSegment(int thread_id, std::tuple<int, int> range, F&& function) { | 
 |   constexpr bool kExplicitLoop = | 
 |       std::is_invocable_v<F, int> || std::is_invocable_v<F, int, int>; | 
 |  | 
 |   if constexpr (kExplicitLoop) { | 
 |     const auto [start, end] = range; | 
 |     for (int i = start; i != end; ++i) { | 
 |       InvokeWithThreadId(thread_id, std::forward<F>(function), i); | 
 |     } | 
 |   } else { | 
 |     InvokeWithThreadId(thread_id, std::forward<F>(function), range); | 
 |   } | 
 | } | 
 |  | 
 | // This class creates a thread safe barrier which will block until a | 
 | // pre-specified number of threads call Finished.  This allows us to block the | 
 | // main thread until all the parallel threads are finished processing all the | 
 | // work. | 
 | class BlockUntilFinished { | 
 |  public: | 
 |   explicit BlockUntilFinished(int num_total_jobs); | 
 |  | 
 |   // Increment the number of jobs that have been processed by the number of | 
 |   // jobs processed by caller and signal the blocking thread if all jobs | 
 |   // have finished. | 
 |   void Finished(int num_jobs_finished); | 
 |  | 
 |   // Block until receiving confirmation of all jobs being finished. | 
 |   void Block(); | 
 |  | 
 |  private: | 
 |   std::mutex mutex_; | 
 |   std::condition_variable condition_; | 
 |   int num_total_jobs_finished_; | 
 |   const int num_total_jobs_; | 
 | }; | 
 |  | 
 | // Shared state between the parallel tasks. Each thread will use this | 
 | // information to get the next block of work to be performed. | 
 | struct ParallelInvokeState { | 
 |   // The entire range [start, end) is split into num_work_blocks contiguous | 
 |   // disjoint intervals (blocks), which are as equal as possible given | 
 |   // total index count and requested number of  blocks. | 
 |   // | 
 |   // Those num_work_blocks blocks are then processed in parallel. | 
 |   // | 
 |   // Total number of integer indices in interval [start, end) is | 
 |   // end - start, and when splitting them into num_work_blocks blocks | 
 |   // we can either | 
 |   //  - Split into equal blocks when (end - start) is divisible by | 
 |   //    num_work_blocks | 
 |   //  - Split into blocks with size difference at most 1: | 
 |   //     - Size of the smallest block(s) is (end - start) / num_work_blocks | 
 |   //     - (end - start) % num_work_blocks will need to be 1 index larger | 
 |   // | 
 |   // Note that this splitting is optimal in the sense of maximal difference | 
 |   // between block sizes, since splitting into equal blocks is possible | 
 |   // if and only if number of indices is divisible by number of blocks. | 
 |   ParallelInvokeState(int start, int end, int num_work_blocks); | 
 |  | 
 |   // The start and end index of the for loop. | 
 |   const int start; | 
 |   const int end; | 
 |   // The number of blocks that need to be processed. | 
 |   const int num_work_blocks; | 
 |   // Size of the smallest block | 
 |   const int base_block_size; | 
 |   // Number of blocks of size base_block_size + 1 | 
 |   const int num_base_p1_sized_blocks; | 
 |  | 
 |   // The next block of work to be assigned to a worker.  The parallel for loop | 
 |   // range is split into num_work_blocks blocks of work, with a single block of | 
 |   // work being of size | 
 |   //  - base_block_size + 1 for the first num_base_p1_sized_blocks blocks | 
 |   //  - base_block_size for the rest of the blocks | 
 |   //  blocks of indices are contiguous and disjoint | 
 |   std::atomic<int> block_id; | 
 |  | 
 |   // Provides a unique thread ID among all active threads | 
 |   // We do not schedule more than num_threads threads via thread pool | 
 |   // and caller thread might steal one ID | 
 |   std::atomic<int> thread_id; | 
 |  | 
 |   // Used to signal when all the work has been completed.  Thread safe. | 
 |   BlockUntilFinished block_until_finished; | 
 | }; | 
 |  | 
 | // This implementation uses a fixed size max worker pool with a shared task | 
 | // queue. The problem of executing the function for the interval of [start, end) | 
 | // is broken up into at most num_threads * kWorkBlocksPerThread blocks (each of | 
 | // size at least min_block_size) and added to the thread pool. To avoid | 
 | // deadlocks, the calling thread is allowed to steal work from the worker pool. | 
 | // This is implemented via a shared state between the tasks. In order for | 
 | // the calling thread or thread pool to get a block of work, it will query the | 
 | // shared state for the next block of work to be done. If there is nothing left, | 
 | // it will return. We will exit the ParallelFor call when all of the work has | 
 | // been done, not when all of the tasks have been popped off the task queue. | 
 | // | 
 | // A unique thread ID among all active tasks will be acquired once for each | 
 | // block of work.  This avoids the significant performance penalty for acquiring | 
 | // it on every iteration of the for loop. The thread ID is guaranteed to be in | 
 | // [0, num_threads). | 
 | // | 
 | // A performance analysis has shown this implementation is on par with OpenMP | 
 | // and TBB. | 
 | template <typename F> | 
 | void ParallelInvoke(ContextImpl* context, | 
 |                     int start, | 
 |                     int end, | 
 |                     int num_threads, | 
 |                     F&& function, | 
 |                     int min_block_size) { | 
 |   CHECK(context != nullptr); | 
 |  | 
 |   // Maximal number of work items scheduled for a single thread | 
 |   //  - Lower number of work items results in larger runtimes on unequal tasks | 
 |   //  - Higher number of work items results in larger losses for synchronization | 
 |   constexpr int kWorkBlocksPerThread = 4; | 
 |  | 
 |   // Interval [start, end) is being split into | 
 |   // num_threads * kWorkBlocksPerThread contiguous disjoint blocks. | 
 |   // | 
 |   // In order to avoid creating empty blocks of work, we need to limit | 
 |   // number of work blocks by a total number of indices. | 
 |   const int num_work_blocks = std::min((end - start) / min_block_size, | 
 |                                        num_threads * kWorkBlocksPerThread); | 
 |  | 
 |   // We use a std::shared_ptr because the main thread can finish all | 
 |   // the work before the tasks have been popped off the queue.  So the | 
 |   // shared state needs to exist for the duration of all the tasks. | 
 |   auto shared_state = | 
 |       std::make_shared<ParallelInvokeState>(start, end, num_work_blocks); | 
 |  | 
 |   // A function which tries to schedule another task in the thread pool and | 
 |   // perform several chunks of work. Function expects itself as the argument in | 
 |   // order to schedule next task in the thread pool. | 
 |   auto task = [context, shared_state, num_threads, &function](auto& task_copy) { | 
 |     int num_jobs_finished = 0; | 
 |     const int thread_id = shared_state->thread_id.fetch_add(1); | 
 |     // In order to avoid dead-locks in nested parallel for loops, task() will be | 
 |     // invoked num_threads + 1 times: | 
 |     //  - num_threads times via enqueueing task into thread pool | 
 |     //  - one more time in the main thread | 
 |     //  Tasks enqueued to thread pool might take some time before execution, and | 
 |     //  the last task being executed will be terminated here in order to avoid | 
 |     //  having more than num_threads active threads | 
 |     if (thread_id >= num_threads) return; | 
 |     const int num_work_blocks = shared_state->num_work_blocks; | 
 |     if (thread_id + 1 < num_threads && | 
 |         shared_state->block_id < num_work_blocks) { | 
 |       // Add another thread to the thread pool. | 
 |       // Note we are taking the task as value so the copy of shared_state shared | 
 |       // pointer (captured by value at declaration of task lambda-function) is | 
 |       // copied and the ref count is increased. This is to prevent it from being | 
 |       // deleted when the main thread finishes all the work and exits before the | 
 |       // threads finish. | 
 |       context->thread_pool.AddTask([task_copy]() { task_copy(task_copy); }); | 
 |     } | 
 |  | 
 |     const int start = shared_state->start; | 
 |     const int base_block_size = shared_state->base_block_size; | 
 |     const int num_base_p1_sized_blocks = shared_state->num_base_p1_sized_blocks; | 
 |  | 
 |     while (true) { | 
 |       // Get the next available chunk of work to be performed. If there is no | 
 |       // work, return. | 
 |       int block_id = shared_state->block_id.fetch_add(1); | 
 |       if (block_id >= num_work_blocks) { | 
 |         break; | 
 |       } | 
 |       ++num_jobs_finished; | 
 |  | 
 |       // For-loop interval [start, end) was split into num_work_blocks, | 
 |       // with num_base_p1_sized_blocks of size base_block_size + 1 and remaining | 
 |       // num_work_blocks - num_base_p1_sized_blocks of size base_block_size | 
 |       // | 
 |       // Then, start index of the block #block_id is given by a total | 
 |       // length of preceding blocks: | 
 |       //  * Total length of preceding blocks of size base_block_size + 1: | 
 |       //     min(block_id, num_base_p1_sized_blocks) * (base_block_size + 1) | 
 |       // | 
 |       //  * Total length of preceding blocks of size base_block_size: | 
 |       //     (block_id - min(block_id, num_base_p1_sized_blocks)) * | 
 |       //     base_block_size | 
 |       // | 
 |       // Simplifying sum of those quantities yields a following | 
 |       // expression for start index of the block #block_id | 
 |       const int curr_start = start + block_id * base_block_size + | 
 |                              std::min(block_id, num_base_p1_sized_blocks); | 
 |       // First num_base_p1_sized_blocks have size base_block_size + 1 | 
 |       // | 
 |       // Note that it is guaranteed that all blocks are within | 
 |       // [start, end) interval | 
 |       const int curr_end = curr_start + base_block_size + | 
 |                            (block_id < num_base_p1_sized_blocks ? 1 : 0); | 
 |       // Perform each task in current block | 
 |       const auto range = std::make_tuple(curr_start, curr_end); | 
 |       InvokeOnSegment(thread_id, range, function); | 
 |     } | 
 |     shared_state->block_until_finished.Finished(num_jobs_finished); | 
 |   }; | 
 |  | 
 |   // Start scheduling threads and doing work. We might end up with less threads | 
 |   // scheduled than expected, if scheduling overhead is larger than the amount | 
 |   // of work to be done. | 
 |   task(task); | 
 |  | 
 |   // Wait until all tasks have finished. | 
 |   shared_state->block_until_finished.Block(); | 
 | } | 
 |  | 
 | }  // namespace ceres::internal | 
 |  | 
 | #endif |